Last news
25 December 2009:
Brand-new website and 0.4 release.
14 December 2009:
Since the answer to the poll were largely in favor of the refactoring I did just that. Those are the changes to come in the next release:
- Moved
Animation to the $ scope. What was new Animation(...) is now new $.gameQuery.Animation(...).
- Sound interaction are now abstracted to a
$.gameQuery.soundWrapper. This is a swapable piece of code that handles sound bind to an custom (HTML5) or existing library (SoundManager, jPlayer).
- New .playground() behavior, more jQuery-y: you should now write
$('mynode').playground({...}) instead of $().playground('mynode', {...})
- Sprites have now a geometry attribute that describe if there are rectangles or circles. This is used for collision detection. (for now only rectangle are supported)
Those changes are allready in part present in svn if you like to test them. For the rest you can expect a release in the weeks to come.
27 Jully 2009:
I'm considering the possibility of breaking the API in some parts and I need you advice about that. Please take some time to answer the poll
here.
17 Jully 2009
Side notes: I released a small demo using canvas and ImageData to rendre a terrain using voxel spacing, if you're interested have a look at:
voxel.onaluf.org.
1 Jully 2009
Release of version 0.3! Rotation and zoom included. A demo using all this is comming once the collision detection will be updated to work well with scaled or rotated elements.
17 February 2009
The
first tutorial is out! Read-it while it's hot :) and as allways comments are welcomed!
10 February 2009
gameQuery 0.2.7 released.
3 February 2009
A small teaser for the tutorial is published today, it's the game that the tutorial will help you build. Have fun
here and look at the source code if you want to!
30 January 2009
I just opened a
twitter account where you will be able to follow a more day-to-day update of what's going on with the development of gameQuery.
13 Novembre 2008
Ok, I know, I still haven't published the tutorial. But I moved to a new place and it took much more of my spare time that I would have tougth. Will do soon, I promise. And now for something completly different: polls result. To my great suprise, at this date, 26% of you would like to see some sound support in gameQuery. So I've been looking into it.
Rafael pointed me to his implementation of a sound management he used for his
tetris and this gave me a great lot of clues as what I could do to make sound work in my plugin. One thing I'm still working on is a way to detect that the sound is completly loaded. So far, most plugins seam to offer this possibility but one of the remaining problem is to detect if a plugin is loading and will eventualy be ready to answer to the javascript or not. But still, some improvement in this domain should come shortly after the tutorial is published.
23 September 2008
Many things happend since the las update. Ajaxian did an
entry on gameQuery which led to a total of more than 10,000 view. To celebrate I just posted the version 0.2.5 with support for collision detection. Look at the doc and the new demo for more details on how it works. The tutorial I spoke about in the last news is on it's way, stay tuned. You may want to take a second to answer this simple poll so that I'll know what feature you want to see in gameQuery next:
poll closed!
7 August 2008
Since the 26th of June There have been more than 2,000 unique visitor for the demo! So what's to come in the next week or so? First I'll try my best to add a collision detection mechanisme as soon as possible. Then I will write a tutorial on a complete making of a small shoot'em up. I there is any features you want to see included in the next release don't hesitate to contacte me!